My Timing Could Be Better
GLAIVE » Devlog
I've been working away on several small additions for GLAIVE for the past few months and finally found myself with a few spare hours to implement them.
Wish I'd known that was going to happen before I dumped 200 new community copies onto the page and announced it on every RPG discord I belong to. Whoops!
Anyway, hopefully, folks all see these posts.
What did I change this time:
- Moved some things around at the back of the book. Just check the updated ToC to figure that one out.
- Fiddled with text describing how magic works, including adding how wizards (anyone with the Student of The Unseen University talent can identify magic.
- Added an optional table for critical failures when casting spells that require a save from the caster.
- Added an entire page dedicated to constructing a wizard sanctum for conducting magical research.
Files
GLAIVE_v2.pdf 7 MB
May 08, 2024
GLAIVE_v2_Spreads.pdf 7 MB
May 08, 2024
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GLAIVE
Status | In development |
Category | Physical game |
Author | Lonely Adventurer |
Genre | Adventure, Role Playing |
Tags | analog, Dungeons & Dragons, Fantasy, old-school, science-fantasy, Tabletop role-playing game |
More posts
- FIle Re-Upload83 days ago
- Ward89 days ago
- Whoops! I Lost The Update LogJul 14, 2024
- Minor UpdatesFeb 19, 2024
- Couple of Big EditsJan 29, 2024
- Small Magic OverhaulAug 03, 2023
Comments
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Ooooh, critical failures for casting! I love having a real element of danger for casting magic.
Same!